From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=unavailable autolearn_force=no version=3.4.4 X-Received: by 10.66.151.140 with SMTP id uq12mr10540844pab.23.1405893019242; Sun, 20 Jul 2014 14:50:19 -0700 (PDT) X-Received: by 10.140.37.138 with SMTP id r10mr9qgr.19.1405893019163; Sun, 20 Jul 2014 14:50:19 -0700 (PDT) Path: border1.nntp.dca1.giganews.com!nntp.giganews.com!h18no2660889igc.0!news-out.google.com!j6ni3315qas.0!nntp.google.com!j15no1723834qaq.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.lang.ada Date: Sun, 20 Jul 2014 14:50:18 -0700 (PDT) In-Reply-To: <70789fcd-3b3a-4878-ab46-d48781a33ecf@googlegroups.com> Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=2a02:120b:2c65:e670:74ec:9719:40ab:1d01; posting-account=gRqrnQkAAAAC_02ynnhqGk1VRQlve6ZG NNTP-Posting-Host: 2a02:120b:2c65:e670:74ec:9719:40ab:1d01 References: <0fff89bb-42c0-490f-89c1-aec4a6e09e3c@googlegroups.com> <4ccabbe2-b221-4ddd-b105-d0ac558abed4@googlegroups.com> <85d2d09suz.fsf@stephe-leake.org> <70789fcd-3b3a-4878-ab46-d48781a33ecf@googlegroups.com> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: <0a64d7e6-f8aa-4773-acb0-f9311b707e1d@googlegroups.com> Subject: Re: ada and opengl From: gautier_niouzes@hotmail.com Injection-Date: Sun, 20 Jul 2014 21:50:19 +0000 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Date: 2014-07-20T14:50:18-07:00 List-Id: > much in the same way I deleted Visual Ada Studio and gnavi for the same r= eason. >=20 > as I said. seems like you have to have a *nix environment to get anything= outside of simple coding in ada to work. Concerning GNAVI, it's all Windows... If you go into the gwindows subdirectory and double-click on gwindows_test.= gpr (tests) gwindows_samples.gpr (some samples) gwindows_tutorials.gpr (tut= orials) or gwindows_contrib.gpr (3rd party contributions). This will open G= PS and you are done with the build button (several choices appear when pres= sing the button longer). The reason AdaGIDE worked fine for you on GLOBE_3D is that there is a local= AdaGIDE option file (gnat.ago) with the path to sources etc. that does the= magic... G.