From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: 103376,b498bfe9b298fbfa,start X-Google-Attributes: gid103376,public X-Google-Language: ENGLISH,ASCII-7-bit Path: g2news1.google.com!postnews.google.com!not-for-mail From: jorg.van.daelen@zonnet.nl (Jorg van Daelen) Newsgroups: comp.lang.ada Subject: Microsoft DirectInput (DirectX 9) binding? Date: 20 Jan 2005 13:23:46 -0800 Organization: http://groups.google.com Message-ID: <3fad5c74.0501201323.4df5c9@posting.google.com> NNTP-Posting-Host: 81.207.78.198 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: posting.google.com 1106256227 30735 127.0.0.1 (20 Jan 2005 21:23:47 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Thu, 20 Jan 2005 21:23:47 +0000 (UTC) Xref: g2news1.google.com comp.lang.ada:7918 Date: 2005-01-20T13:23:46-08:00 List-Id: Hi, I want to use the joystick interface (probably via USB) of my PC. I managed to read the joystick positions and buttons with win32.mmsystem but according to the MSDN it's best to use DirectInput. E.g. force-feedback would be possible. So now I'm looking for a binding for Microsoft DirectInput (DirectX 9). Anyone? Jorg.