From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=unavailable autolearn_force=no version=3.4.4 Path: eternal-september.org!reader01.eternal-september.org!feeder.eternal-september.org!aioe.org!.POSTED.rOvdFMB2AoClVxwd97s84g.user.gioia.aioe.org!not-for-mail From: Chris Sykes Newsgroups: comp.lang.ada Subject: =?UTF-8?Q?Re=3a_sdlada=2c_l=c3=b6ve=2c_and_programming_for_beginner?= =?UTF-8?Q?s?= Date: Tue, 11 Feb 2020 19:10:46 +0000 Organization: Aioe.org NNTP Server Message-ID: References: <87tv41cnnd.fsf@samuel> NNTP-Posting-Host: rOvdFMB2AoClVxwd97s84g.user.gioia.aioe.org Mime-Version: 1.0 Content-Type: text/plain; charset=utf-8; format=flowed Content-Transfer-Encoding: 8bit X-Complaints-To: abuse@aioe.org User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.4.1 X-Notice: Filtered by postfilter v. 0.9.2 Content-Language: en-US Xref: reader01.eternal-september.org comp.lang.ada:58031 Date: 2020-02-11T19:10:46+00:00 List-Id: On 08/02/2020 11:40, Ludovic Brenta wrote: > So it occurred to me that LÖVE is really a Lua binding to SDL plus a > predefined event loop, and that it would be quite easy to do something > similar based on the sdlada thick binding. The goal would be to attract > teenage programmers to the language and to programming in general. > Possibly on a Raspberry Pi. I'd be willing to make a Debian package for > it. What do you think? FWIW, I think it's an excellent idea. One of the most important things for a beginner is being able to achieve visible results from simple code. So something that allows you to draw to the screen and respond to user input, while minimum boiler-plate code (often confusing to newbies) really helps. If you're looking for inspiration for some demos/examples, you should checkout the "One Lone Coder" videos on YouTube: https://www.youtube.com/channel/UC-yuWVUplUJZvieEligKBkA/featured He has written a really simple "game engine" in C++ along the same lines, and (IMO) his projects show just how valuable lowering the barriers to experimentation can be. Lots of fun too! > > [1] https://fosdem.org/2020/schedule/event/ada_rad/ > [2] http://colobot.info/ > [3] http://love2d.org/ > [4] https://www.lua.org/ >