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From: "Luke A. Guest" <laguest@archeia.com>
Subject: Re: GDNative thick binding design
Date: Fri, 16 Oct 2020 19:31:56 +0100	[thread overview]
Message-ID: <rmcovq$ua9$1@gioia.aioe.org> (raw)
In-Reply-To: dda8138e-3f2e-40e5-b917-472a03879079n@googlegroups.com

On 16/10/2020 19:28, Michael Hardeman wrote:

> But I need some way of knowing here: https://github.com/MichaelAllenHardeman/gdnative_ada/blob/feature/adventure_game/examples/adventure_game/src/engine_hooks.adb#L28

That's what the generic constructor wouild allow.

> what all the types that extend that object tagged type are, and what all the null methods they've chosen to override are. Kind of like the Java Class() style introspection.
> 
> I'm sure there must be some way of doing it better tho, with generics? I'm just not creative enough to see the solution atm.
> 

You can't know what the null methods are. Why do you even need to know?


I'm probably not understanding this, tbf.

  reply	other threads:[~2020-10-16 18:31 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-10-15 21:08 GDNative thick binding design Michael Hardeman
2020-10-16  6:38 ` Luke A. Guest
2020-10-16 16:39   ` Michael Hardeman
2020-10-16 18:09     ` Luke A. Guest
2020-10-16 18:28       ` Michael Hardeman
2020-10-16 18:31         ` Luke A. Guest [this message]
2020-10-21  2:58           ` Michael Hardeman
2020-10-21  6:59             ` Luke A. Guest
2020-10-21 22:08               ` Michael Hardeman
2020-10-21 23:22                 ` Luke A. Guest
2020-10-26  3:38                   ` Michael Hardeman
2020-10-26  5:41                     ` Per Sandberg
2020-10-26 13:53                       ` Michael Hardeman
2020-10-27  3:34                         ` Michael Hardeman
2020-10-17 10:09         ` AdaMagica
2020-10-18 20:21 ` Per Sandberg
2020-10-21  3:34   ` Michael Hardeman
2020-10-21 16:16     ` Per Sandberg
2020-10-21 22:48       ` Michael Hardeman
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